Last Friday we began our board game design project. I had promised students a reward learning time when we had saved enough time by working hard. I find that this project pushes kids to think creatively and to be problem solvers. One of the most important focuses is for them to solve design problems by testing their design and re-imagining things that don't work. This helps in many ways when we learn to look at our own work critically.
We will also be working on informational writing when we approach writing our game rules. This is a very tough subject for students to grasp. They understand what they want to happen, but it is difficult for them to put it all into words. We will be working on the thought process to identify what needs to be explained and put into words.
We are currently in the design process which is a purely creative stage of the project. This Friday we will begin talking about prototyping which is making cheap paper components and testing to see if our design works the way we want it to work. We will be spending a few minutes each day talking about different ways to make game mechanics work together. I look forward to seeing their creativity come to life.









